In the trenches, we also follow Petty Officer Carter Diaz (Josh Keaton), a happy-go-lucky enlisted engineer more focused on a potential romance with a fellow crewman than the big decisions of the brass. There’s Commander Jara Rydek (Krizia Bajos), the new first officer of the Resolute the ship’s previous officer, along with several other crew members, was recently killed in an accident, and the captain (her former Academy mentor) is counting on her to help him weather the new scrutiny to his command. Like the A/B-plot structure of many a classic “Trek” adventure before it, “Resurgence” flits between the perspectives of two different crewmembers. But that’s the point: You and the Resolute crew are regular, everyday joes, doing the grunt work of Starfleet while Picard and co. It’s not the Federation flagship, nor is it particularly beautiful to look at (diehards will recognize the design as a “kitbash,” where modelmakers would glue together bits of existing models for random ships in the background of ‘90s Trek). If you’re familiar with the choose-your-own-adventure flavor of Telltale Games, you’ll feel right at home in the narrative-focused gameplay of “Resurgence.” (Dramatic Labs is made up of 20+ former Telltale artists and producers.) Set just a few years after “ Star Trek: Nemesis,” the last TNG movie, the game eschews the relative familiarity of the Enterprise for a smaller ship, the Centaur-class science vessel Resolute. In so doing, it proves a welcome addition to the broader universe-even if its narrative choices are more compelling than their actual gameplay. And while she only returned to the crew on a temporary basis, the Discovery welcomed back Engineer Jett Reno as she helped her old friends analyze data gathered from the anomaly.But “Star Trek: Resurgence,” just released from developer Dramatic Labs and publisher Bruner House, hews more closely to the spirit of classic “Trek,” more focused on exploring strange new worlds and new civilizations than blasting them to smithereens with a photon torpedo. Saru's return came shortly before Sylvia Tilly decided to leave the crew to serve as an instructor at the newly reopened Starfleet Academy after going through something of an existential crisis as she adjusted to life in the 32nd century. After spending several months helping the powerful Su'Kal acclimate into Kelpien society on Kaminar and serving as a respected senior advisor among the people of his homeworld, Saru returned to the Discovery, more confident and balanced by the experience while serving as Burnham's executive officer. This shake-up to the personnel on board the Discovery is only the latest change-up that the crew has seen over the course of Season 4. Gray decides to train to become a Trill Guardian, figures within Trill society safeguarding the symbionts and facilitating their bonding process with host bodies, resulting in him traveling to the Trill homeworld to undergo the extensive training. Though Gray's original, organic body was killed, leading Adira to bond with the Tal symbiont, Gray's consciousness was transferred into a synthetic body to allow him to interact with others rather than live on in Adira's mind. While Gray was never officially a Starfleet officer, he was a welcome presence and loving partner to Adira Tal. Zora's official, recognized admission onto the Discovery's crew as a new, unique life form, rather than simply being considered the ship's computer, is undercut by Gray Tal deciding to leave the starship for now.
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